Procedural Hexmap Generator

image made by a human

filed under game design on 31 Dec 2018
tagged dungeon world, world of dungeons, wodu, osr, hexmap, python, random, and procedural

Who loves hexmaps? Me!!!

So I wrote a script to generate them and then made some watercolor tiles to prettify it.

Generated Hexmap
the output

A second script then takes the source file and adds some content to it. I’m still fiddling around with the content; nothing seems quite right.

I want it to be full of useful information, evocative, and easy to parse, but there’s just so many cool options and so little space!

A rough prototype of the populator (using small source list sizes):

Hexmap Populated
randomly generated hex contents

Anyway, still working on it, off and on. Still all over the place, and obviously there are some blanks.