Look here! Some stuff I've made!

Where Mystery Dwells

Where Mystery Dwells is a procedurally generated catacomb crawl through a flickering, candle-lit world of stone and skulls beneath a very slightly fantastical industrial city, where...

Urban/Modern/Fantasy

Urban/Modern/Fantasy is a toolkit for running modern adventures using the rules laid out in Dungeon World. It’s a framework for running many different modern stories without...

Calypso

Calypso is a narrative solo ttrpg system, powered by the apocalypse, built on the original version and blended with new techniques developed over several years of...

Thoughts on Accessibility

image from ArtBreeder

filed under misc on 17 Oct 2021
tagged accessibility, programming, and java

Problem: it’s really hard to make accessible pdfs.

A couple of caveats; I don’t use accessibility tools at either end of the process, so I’m no expert, and I am fully aware most of us are on a hobby or at best shoestring budget, for time, energy, and money. Let’s repeat that; I’m no expert. and it is entirely possible I am missing the forest for the trees (or the trees for the forest), making...

Simple Die-drop Dungeon

image from ArtBreeder

filed under game design on 14 Oct 2021
tagged dungeon, diedrop, and design

Note: this post is also for testing out some commenting options; if you see this note, I’m still doing it, just ignore anything at the very bottom that looks broken.

It’s possible the world doesn’t need another of these procedures, but I had fun devising it. I am absolutely sure this is “standing on the shoulders of giants” territory, with my own spins. Of particular note are Bastionland’s three step dungeon, Last Gasp Grimoire’s die...

A General Overview of Soloing

image from ArtBreeder

filed under game design on 18 Sep 2021
tagged solo

Soloing is playing a ttrpg by yourself, whether that’s using an emulator to play 5e or playing a full game like Ironsworn or Thousand-year Old Vampire. It is not a particularly social activity, more akin to writing or daydreaming, or to play-by-post, than to a four person table live. Tempering your expectations there is vital; knowing what your desired end state looks like is crucial.

Generally, you need three things; a system you want to...